Creating Virtual Reality (VR) Apps, Certificate | Part time online | edX - online learning platform | United States
2 months
Duration
99 USD/full
99 USD/full
Unknown
Tuition fee
Anytime
Unknown
Apply date
Anytime
Unknown
Start date

About

EdX is an online learning platform trusted by over 12 million users offering the Creating Virtual Reality (VR) Apps Certificate in collaboration with University of California, San Diego - UC San DiegoX. Learn the tools and techniques to develop your own professional VR app in Unity 3D.

Visit the Visit programme website for more information

Overview

Build professional VR apps using Unity 3D, a powerful cross-platform 3D engine that provides a user-friendly development environment. In this course, part of the Virtual Reality Professional Certificate program, you will learn how to build a VR engine from the ground up, so you fully understand the entire rendering pipeline from 3D model to pixels in the VR display. 

We will also cover motion prediction, 3D stereo, lens distortion, time warp and other optimizations for a fluid, realistic VR experience.

You will also learn how to implement the most important VR interaction concepts such as selection, manipulation, travel, wayfinding, menus, and text input in Unity.

Unity is a GUI based programming environment, in which much of the programming can be done through dialog windows. It also supports scripts written in C#, which as we will show will allow for more complex VR functionality.

What you learn about VR programming in this course will help you write VR games, architectural walkthroughs, engineering simulations, 3D data viewers, medical training applications, and many more..

This  Creating Virtual Reality (VR) Apps Certificate is part of Virtual Reality (VR) App Development Professional Certificate offered by EdX in partnership with University of California, San Diego - UC San DiegoX.

What you'll learn

  • Develop professional VR apps using Unity 3D
  • Run Unity 3D applications in VR on a smartphone
  • Create a 3D environment from scratch in game engines
  • Select and manipulate objects with various input types
  • Move around a 3D world using unique locomotion methods
  • Create intuitive 3D menus to control applications
  • Design unique methods of 3D interaction
  • Input alphanumeric information, such as text and numbers, in VR
  • Build tools to help users navigate 3D environments
  • Learn key usability goals and pitfalls for Virtual Reality

Programme Structure

Courses Include:

  • VR and Game Engines
  • Physics and Gaze Interaction
  • 3D UI and Locomotion
  • 3D User Interaction
  • Wayfinding and VR Input
  • Testing and Special Topics

Key information

Duration

  • Part-time
    • 2 months
    • 5 hrs/week

Start dates & application deadlines

You can apply for and start this programme anytime.

Language

English

Delivered

Online
  • Self-paced

Academic requirements

We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.

English requirements

We are not aware of any English requirements for this programme.

Other requirements

General requirements

Prerequisites

  • Basic linear algebra skills in vector and matrix mathematics, as well as coordinate system transformations
  • Basic programming experience in C, C++ or C#

Tuition Fee

To always see correct tuition fees
  • International

    99 USD/full
    Tuition Fee
    Based on the tuition of 99 USD for the full programme during 2 months.
  • National

    99 USD/full
    Tuition Fee
    Based on the tuition of 99 USD for the full programme during 2 months.
  • Unlimited access + verified certificate: $99
  • Limited access: free

Funding

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Creating Virtual Reality (VR) Apps
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