Games and History - Playing with Time and Culture, Short Course

  • Application Deadline
  • 17 days
    Duration
  • Tuition Fee
    990 EUR/year
    Tuition fee
    990 EUR/year
    Tuition fee
  • English
    Language
University rank #56 (ARWU) ,
The Games and History - Playing with Time and Culturecourse at the University of Helsinkiis designed for all interested students with some previous studies in History. It is recommended for students in their third year or beyond.

About

Synopsis

This Games and History - Playing with Time and Culture course from University of Helsinki takes a look at the continuously evolving field of board and video games from a historians viewpoint. Working with lectures, workshops and student presentations, it examines games as design, historiography, teaching aids and elements of historical and cultural consciousness.

The aims of the course are threefold. First, to provide the participants a basic cultural history of board and video games, as related to concepts found in modern Game Studies. Second, to present and discuss historical culture, images and presence in modern video and tabletop games. And third, to provide participants with ideas and tools for analysing, planning, producing and understanding historical interpretations and representations in the world of games.

The final part of the course consists of a seminar where participants will present a team work paper on some related game or subject for public dissemination.

Detailed Programme Facts

  • Programme intensity Full-time
    • Full-time duration 17 days
  • Credits
    6 ECTS
  • Languages
    • English
  • Delivery mode
    On Campus

Programme Structure

Learning objectives

The students will learn how games have developed in history, the concepts of game studies, how modern game design works, how to assess historicity in games, how to analyse relevant games as a form of historical communication, and how to utilise games in education as a form of historiography.

The course does not as such deal with sports games, childrens games, card games or gambling, but rather contemplates the used historical contents in games, the choices made by the game designers, the possible educational aspects (conscious or not), the style and the ambiance present, and the recent trends in video and tabletop games somehow displaying elements of historical or cultural recreation, rendition or education.

Please note that when dealing with video games, the course will focus on the PC platform instead of the world of consoles.

Audience


Lecturers


English Language Requirements

You only need to take one of these language tests:

  • Minimum required score:

    6.5

    The IELTS – or the International English Language Test System – tests your English-language abilities (writing, listening, speaking, and reading) on a scale of 1.00–9.00. The minimum IELTS score requirement refers to which Overall Band Score you received, which is your combined average score. Read more about IELTS.

  • Minimum required score:

    580

    The TOEFL – or Test OF English as a Foreign Language – offers a paper-based test (PBT). The final, overall PBT score ranges between 310 and 677, and is based on an average taken from the three test components (listening, structure, and reading). The writing part of this test is scored separately on a scale of 0-6. Read more about TOEFL (PBT).

  • Minimum required score:

    92

    The TOEFL – or Test Of English as a Foreign Language – offers an internet-based test (iBT). The final, overall iBT score ranges between 0 and 120, and includes a scaled average from the four components (reading, listening, speaking, and writing). Read more about TOEFL (iBT).

Academic Requirements

The course is designed for all interested students with some previous studies in History. It is recommended for students in their third year or beyond.

The participants should also have a certain amount of experience from video games, organised role playing and/or board games (such as dealing with rule books, using game interfaces, grids or network providers [e.g. STEAM], and familiarity with basic structures and options of video games.)

Students access to one or more games on the STEAM or some other game platform during the course is a necessity. Sufficient digital resources will be arranged for the students to be able to do the course assignments.

Tuition Fee

  • International

    990 EUR/year
    Tuition Fee
    Based on the original amount of 990 EUR for the full programme and a duration of 17 days.
  • EU/EEA

    990 EUR/year
    Tuition Fee
    Based on the original amount of 990 EUR for the full programme and a duration of 17 days.
  • tuition fee:990-1490 EUR

Living costs for Helsinki

910 - 1,400 EUR/month
Living Costs

The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.

Funding

StudyPortals Tip: Students can search online for independent or external scholarships that can help fund their studies. Check the scholarships to see whether you are eligible to apply. Many scholarships are either merit-based or needs-based.