Overview
Python, the language used in this course, is an easy-to-learn, high-level programming language widely used in many computational courses on Coursera.
To support learning, a browser-based programming environment has been developed to simplify the creation of interactive Python applications. These applications include graphical windows that respond to user input such as buttons, keyboard actions, and mouse interactions.
Key Features
In Part 1 of An Introduction to Interactive Programming in Python (Part 1) course offered by Coursera in partnership with Rice University, the fundamental elements of programming—such as expressions, conditionals, and functions—are introduced. These concepts are then applied to create simple interactive applications, including a digital stopwatch. The course concludes with the development of a version of the classic arcade game Pong.
Programme Structure
Courses include:
- Statements, expressions, variables
- Functions, logic, conditionals
- Event-driven programming, local/global variables
- Input Fields
- Canvas, drawing, timers
- Lists, keyboard input, the basics of modeling motion
Key information
Duration
- Part-time
- 14 days
- 10 hrs/week
Start dates & application deadlines
Language
Delivered
- Self-paced
Campus Location
- Mountain View, United States
Disciplines
Software Engineering View 330 other Short Courses in Software Engineering in United StatesWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
We are not aware of any English requirements for this programme.
Other requirements
General requirements
- This course is aimed at beginners who want to learn the fundamentals of Python programming while building interactive applications through hands‑on projects.
Tuition Fees
Additional Details
Course is free for the first 7 days. After 7 days, the course can be accessed with the Coursera Plus Subscription