Overview
What you will learn
In this 3D Character Body Sculpting (Stylized) course offered by Lethbridge Polytechnic, you will find concept art to work from, learn how to block in a stylized body, combine the mesh, and sculpt in forms and anatomy, all while applying principles learned in the 3D Sculpting Fundamentals course.
Possible Deliverable - Students will find an achievable concept art online and reach out to the artist for permission to convert it to 3D. Once their art has been selected, they will block in their character’s body, combine the various shapes using Dynamesh and ZRemesh, and begin the fun part: sculpting in the anatomy!
Programme Structure
The program focuses on:
- block in a character’s body
- combine the various shapes
- Dynamesh
- ZRemesh
- sculpting in the anatomy
Key information
Duration
- Part-time
- 3 months
Start dates & application deadlines
- Start date: upon registration
- Registration closes on June 30
Language
Delivered
Campus Location
- Lethbridge, Canada
Disciplines
Game Design View 13 other Short Courses in Game Design in CanadaWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
We are not aware of any English requirements for this programme.
Other requirements
General requirements
- Open-enrollment, you just need to register while seats are available.
Technological requirements
- This course will use ZBrush as its primary software. The hotkeys and navigation tools will vary from software-to-software. However, all principles learned in this course are applicable to other 3D sculpting software, including Blender and Autodesk Maya.
Tuition Fees
-
International Applies to you
Applies to youNon-residents150 CAD / full≈ 150 CAD / full -
Domestic Applies to you
Applies to youCitizens or residents150 CAD / full≈ 150 CAD / full