Overview
What you will study
The 3D Sculpting Fundamentals course offered by Lethbridge Polytechnic will help you learn how to interpret and obtain concept art, explore the more commonly-used sculpting tools, and find out how to work with resolution. By the end of this course, you’ll have a grasp on how to take on any 3D sculpting software to begin creating appealing and eye-catching stylized art.
Possible Deliverable - Students of this course will create a 3D bust / avatar of themselves in a stylized format using various tools and methods. The goal is to create a mentality that anything can be converted to stylized art in 3D.
Programme Structure
The program focuses on:
- 3D bust / avatar
- stylized format
- various tools and methods
- create a mentality that anything can be converted to stylized art in 3D
Key information
Duration
- Part-time
- 3 months
Start dates & application deadlines
- start date: upon registration
- registration closes on June 30
Language
Delivered
Campus Location
- Lethbridge, Canada
Disciplines
Game Design View 13 other Short Courses in Game Design in CanadaWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
We are not aware of any English requirements for this programme.
Other requirements
General requirements
- Open-enrollment, you just need to register while seats are available.
Technological requirements
- This course will use ZBrush as its primary software. The hotkeys and navigation tools will vary from software-to-software. However, all principles learned in this course are applicable to other 3D sculpting software, including Blender and Autodesk Maya.
Tuition Fees
-
International Applies to you
Applies to youNon-residents150 CAD / full≈ 150 CAD / full -
Domestic Applies to you
Applies to youCitizens or residents150 CAD / full≈ 150 CAD / full