We start with installing Blender and making some simple objects. We get in touch with the Blender interface and I will show the most used buttons in this course. This comes with full in depth lecture documentation ( PDF) .
We continue with making a fence and add a simple wood texture. You will get in touch with the UV image editor and learn how to apply textures on your model. Then I will explain the material editor and show how nodes work (principled shader) . You will learn how to make a simple shader combination to add moss on the fence. I will also show some other shaders like transparency and translucency. This chapter includes a Material node book ( PDF ), a must have for making good looking materials
After these lessons we start with the building process, first making a simple building, but after making some progress we will start creating more advanced buildings, including ornaments. We Use Unity 3D to import the models including baked maps.
After completing the buildings, we start with the nature part and I will explain how to make grass, flowers, weed, rocks and trees. We will use 'The Grove 3D' to generate trees. After the nature part we will make a landscape scene and add all the objects including a sand path with water puddles.
38 hours on-demand video
This programme requires students to demonstrate proficiency in English.
Check the programme website for information about funding options.
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