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Business of Entertainment New York University

Highlights
Tuition fee
Unknown
Tuition fee
Unknown
Duration
5 days
Duration
5 days
Apply date
Anytime
Unknown
Apply date
Anytime
Unknown
Start date
Anytime
Unknown
Start date
Anytime
Unknown

About

The Business of Entertainment course offered by New York University aims to give participants the skills to develop assets to identify their best market and raise financing.

Overview

What you will study

Whether you’re raising financing for your first film or trying to land a job at a top gaming studio, the Business of Entertainment course offered by New York University will help prepare you for the new frontiers of a radically changing industry. Study one or all four industry tracks, gaining practical knowledge through real-world case studies.

Industry Tracks:

  • Film & Television
  • Music & Audio
  • Gaming
  • Live Performance

Programme Structure

The program focuses on:

  • Streaming and New Business Models
  • Identifying Your Market
  • Producing Entertainment Media in a New Era
  • Mastering Marketing and Awareness
  • Distribution and Product Value

Key information

Duration

  • Part-time
    • 5 days

Start dates & application deadlines

You can apply for and start this programme anytime.
More details
  • The program is fully online, on-demand, and available worldwide.

Delivered

Online
  • Self-paced

Campus Location

  • New York City, United States

What students do after studying

Join for free or log in to access our complete career info list.

Academic requirements

We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.

Other requirements

General requirements

  • No requirements needed.

Tuition Fee

Funding

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Our partners

Business of Entertainment
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