Overview
Key facts
- This short course in Virtual and Augmented Reality in Art at Royal College of Art has been designed for those interested in or curious about the intersection of VR/AR/AI and contemporary art, including its production, presentation, experience, collection and conservation.
- Providing unparalleled access to globally recognised artists, designers, entrepreneurs and art world practitioners involved in the field of Virtual and Augmented Reality (VR/AR) and artificial intelligence (AI), this three-day course is led by John Slyce (Senior Tutor, RCA School of Humanities) and Daniel Birnbaum (Artistic Director, Acute Art).
- Es Devlin, Artist
- Marco Brambilla, Artist
- Refik Anadol, Artist and Designer
- Hans Ulrich Obrist, Curator and Director of the Serpentine Gallery
- Simon Fox, CEO, Frieze Art Fairs
- Rodrigo Marques, CTO of Acute Art
- Samantha King, Head of Programme for VIVE Arts (HTC)
- Asha Easton, Immersive Tech Network LeadImmersive Tech Network Lead, Innovate UK
- Professor Johnny Golding, Professor of Philosophy & Fine Art, RCA
- Dr Ali Asadipour, Academic Lead, Computer Science Research Centre, RCA
- Yuqian Sun, AI research artist and game developer, PhD candidate, Computer Science Research Centre, RCA
- Dr Claude Dutson, Tutor (Research), Digital Direction, RCA
- Dr Carolina Ramirez-Figueroa, Senior Tutor, Information Experience Design, RCA
- Jack Hardiker, Tutor (Research), Digital Direction, RCA
- Artists/digital makers
- Gallerists
- Collectors
- Technologists
- Those interested in digital technologies and art
- Those interested in NFTs, blockchain and art
- Postgraduate level students or undergraduates preparing for Master’s study
Programme Structure
Theme
Introduction to VR/AR in an Art Context and Acute/RCA collaboration
Intimations of the Virtual - VR/AR and Public and Private Realms–values, experiences, makers and markets
Format
Learning takes place over three days in person, participants get taught as a group and work in smaller teams.
The sessions include a mix of:
- Talks
- Practical exercises and collaborative workshops
- VR demonstrations
- Final reflections with feedback and commentary
Audience
This short course has been designed for those interested in or curious about the intersection of VR/AR/AI and contemporary art.
This would include but not be limited to:
- Artists/digital makers
- Gallerists
- Collectors
- Technologists
- Those interested in digital technologies and art
- Those interested in NFTs, blockchain and art
- Postgraduate level students or undergraduates preparing for Master’s study
Lecturers
This course is led by John Slyce (Senior Tutor, RCA School of Humanities) and Daniel Birnbaum (Artistic Director, Acute Art).
Key information
Duration
- Full-time
- 3 days
Start dates & application deadlines
Register your interest on the university’s website for the next start dates.
Language
Delivered
Campus Location
- London, United Kingdom
Disciplines
Visual Arts Fine Arts View 143 other Short Courses in Visual Arts in United KingdomWhat students do after studying
Academic requirements
We are not aware of any specific GRE, GMAT or GPA grading score requirements for this programme.
English requirements
We are not aware of any English requirements for this programme.
Other requirements
General requirements
Participants must be 21 years or over.
English language requirement: Course participants should be proficient in spoken English and feel comfortable participating in group discussions in English.
Tuition Fees
-
International Applies to you
Applies to youNon-residents2000 GBP / full≈ 2000 GBP / full -
Domestic Applies to you
Applies to youCitizens or residents2000 GBP / full≈ 2000 GBP / full
Living costs
London
The living costs include the total expenses per month, covering accommodation, public transportation, utilities (electricity, internet), books and groceries.